The Legend of GEML: Awakening
Legend of Zelda inspired puzzle game. There is an overworld implemented with two
dungeons. This game was built for the WASM4 game jam.
You seek the ability to control the elements! Find the magic wands of COOLDNESS and WETNESS to change the world! Explore a "vast" overworld with backtracking and shortcuts to find both dungeons.
When you reach the fork in the road, go down for the first, easier, dungeon or up for the second, harder, dungeon. The dungeons can be played in either order but the water dungeon is intended to be completed first for the ability and the difficulty. Once you complete the lower dungeon, you will be taken back to the starting house where you may want to search for a shortcut to the harder lava dungeon.
BE WARNED: The harder dungeon is extremely difficult!
PLEASE READ:
- You can exit and reenter a room to reset the puzzle in the case of a unsolvable configuration or mistake
- Have FUN!
CONTROLS:
- Arrow keys for movement
- Hold X for ability selection (once unlocked)
- Arrow keys to select ability
- Release X to use
Source code:
Game Source: https://github.com/restitux/spectral-control
Python Map Data Generator: https://github.com/restitux/w4-tiled-converter
Comments
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What a neat little puzzler! You've managed to do a lot with only a few mechanics.
Bug detection squad report. I had to reset the game a few times.
Awesome! I'm glad you liked it!
Thanks for the reports! Sorry you ran into quite a few. We were fixing movement bugs up until the wire on what seemed like the fourth for fifth rewrite of the game's movement system. Non grid aligned player + grid aligned blocks == pain.
On your fourth issue, you can at least rest somewhat easily knowing that was the last puzzle in that dungeon. You didn't miss anything after that.