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What a neat little puzzler! You've managed to do a lot with only a few mechanics.

Bug detection squad report. I had to reset the game a few times.

  • The first one I was victim of my morbid curiosity: I stood on a platform and froze the water under it.
  • The second time I exited a room to reset it, ended up in a room where a conveyor belt was leading right into the exit I had returned through, and got stuck (the room where you put three blocks on conveyors right up to the exit, with the other conveyor going down the middle).
  • The third time I was holding some movement keys when I walked into an exit and seemed to end up changing rooms diagonally, or at any rate ended up stuck in the wall in a room's corner.
  • Then a fourth time I teleported into the right side of a room with two boxes and pushed them wrongly, without access to the room's exit (having gotten the item from the top dungeon, but not from the bottom one).
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Awesome! I'm glad you liked it!

Thanks for the reports! Sorry you ran into quite a few. We were fixing movement bugs up until the wire on what seemed like the fourth for fifth rewrite of the game's movement system. Non grid aligned player + grid aligned blocks == pain.

On your fourth issue, you can at least rest somewhat easily knowing that was the last puzzle in that dungeon. You didn't miss anything after that.